Filmic S-curves

Added Filmic S-curves to gamma-correction + depth of field!

We start with the typical incorrect linear-space render:

ScreenShot5363 - linear

Apply gamma-correction and a filmic tone mapping operator. This produces a more filmic look:

ScreenShot5373 - filmic

a nice shot of depth of field, two-tone car-paint shader, rough plastics, proper linear-space math converted into gamma corrected filmic tonemapped output:

ScreenShot5375 - dof

ScreenShot5376 - nice


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